Penguin Trek: a retro penguin typing game
Penguin Trek is a free typing game inspired by the classic penguin racers of the 1980s, redrawn with smooth, colourful modern graphics. Pip the penguin runs along a road into the screen, and every hole, crevasse, seal, log, tumbleweed, crab and falling icicle that comes towards him carries a word. Type the word in time and Pip jumps over the obstacle or knocks it away with a snowball; type the letters on the fish and flags to catch them, and every five fish turn into an extra heart that carries over from stage to stage. A wrong key or a crash costs a heart; every stage starts with at least three. Cross seven areas from the Antarctic ice and the frozen sea to snowy forests, summer meadows, a sunny desert and an underground tunnel, beat seven bosses, follow your progress on the expedition map and earn 25 badges in 63 stages from Easy to Hard, plus an Endless Expedition. The words are the most frequent words and expressions in English, so every stage trains the typing you do every day. It works on computers and on phones and tablets with a built-in on-screen keyboard.
How to play Penguin Trek
- Choose a difficulty and a stage, or start with Easy stage 1-1, and press the space bar or tap the road to start running.
- Watch the words above the holes, crevasses, seals and other obstacles coming towards Pip. The word you are typing has a gold frame.
- Type the word before the obstacle reaches Pip: he jumps over holes and crevasses and throws snowballs at seals, bats and icicles.
- Type the letter on a fish or a flag to catch it for bonus points. Every 5 fish give you an extra heart.
- Avoid wrong keys and crashes: each one costs a heart, and with no hearts left the stage starts again.
- Reach the GOAL banner to clear the stage. On the third stage of each area, beat the boss first by typing its words.
The word with the gold frame is the one you are typing; letters you have typed turn green and the next letter is highlighted. The road shows you about two obstacles ahead, so as soon as one word is done, your eyes can move to the next. At the top of the screen the REST meter counts down the metres to the goal, as in the classic penguin racers, and your score ticks up on the right.
Controls
- Keyboard: press Space to start running, then just type. On Hard use Shift for capitals and the punctuation keys , . ' ? !. Esc pauses the game; the pause menu also lets you restart the stage.
- Phones and tablets: tap the road to start and type on the on-screen keyboard below it. On Hard, tap ⇧ once before a capital letter.
- Phone held sideways: the buttons and counters move to the left, so the road and the keyboard get the whole width.
- Keyboard guide: on computers a small keyboard under the road shows the finger colours used in the Typing Dojo; on Easy it lights up the next key. You can turn it off in Settings.
Three difficulties: Easy, Medium and Hard
Each difficulty is its own expedition of 21 stages through the same seven areas, with its own stars and records. Stages unlock one by one, and Settings has an option to unlock everything.
| Difficulty | What you type | Speed | Boss hits |
|---|---|---|---|
| 🐣 Easy | Short lowercase words; stages 1–9 follow the Typing Dojo key order, from the home row to the full alphabet. Fish and flags only use letters you have learned. | 10 → 20 WPM | 4–6 |
| 🐧 Medium | The most common English words, all lowercase, and from stage 6 short phrases such as "thank you" and "see you later". | 18 → 32 WPM | 5–7 |
| 🦭 Hard | Longer and less common words plus real expressions with capitals and punctuation, such as "How are you?" and "I don't know." Fish letters can be capitals. Capitals count! | 28 → 46 WPM | 6–8 |
Easy stages follow the Typing Dojo
Our free Typing Dojo teaches touch typing one pair of keys at a time. The first nine Easy stages of Penguin Trek use exactly the same order, so each stage only asks for keys you already know, with as many words as possible using the newest ones. Learn a step in the Dojo, then put it to work on the ice. For another typing adventure with the same lessons, try Jungle Jump.
| Easy stage | New keys | Keys in play | Example words |
|---|---|---|---|
| 1-1 Snowy Tundra | A S D F J K L | 7 letters | all, dad, ask, fall |
| 1-2 Birch Woods | G H | 9 letters | had, has, shall, half |
| 1-3 Walrus Bay 💀 | E I | 11 letters | like, she, see, did |
| 2-1 Floe Hopping | R U | 13 letters | are, here, her, sure |
| 2-2 Lighthouse Isles | T Y | 15 letters | the, that, this, just |
| 2-3 Orca Waters 💀 | W O | 17 letters | you, what, for, your |
| 3-1 Pine Path | Q P | 19 letters | people, please, help, stop |
| 3-2 Taiga Cabins | V B N M | 23 letters | and, have, not, know |
| 3-3 Bear Den 💀 | C X Z | 26 letters | can, come, back, could |
| 4-1 to 5-3 | All letters | 26 letters | The most common short words: you, the, and, that, what |
Seven areas, twenty-one landscapes and seven bosses
No two stages look alike. Every stage has its own landscape, plants, weather, time of day and mix of obstacles. Pip's journey starts on the Antarctic ice, crosses the frozen sea and the snowy forests, heads north into green summer forests, flower meadows and a sunny desert, dives into an underground tunnel and finally climbs to the Aurora Igloo.
| Area | Stage 1 | Stage 2 | Stage 3 and boss |
|---|---|---|---|
| 🧊 Ice Field | Snowy Tundra: open snow, golden grass tufts and icebergs on a sunny day; ice holes and cracks | Birch Woods: white birches and berry bushes under rolling hills; logs and rolling snowballs | Walrus Bay: a misty ice shelf with fishing huts between sea cliffs; seals in their holes, then the 🦭 Big Walrus |
| 🌊 Frozen Sea | Floe Hopping: a white ice road across a deep blue sea; open water and orca fins | Lighthouse Isles: rocky islands and a lighthouse at sunset; seals and fins | Orca Waters: a stormy night with lightning and icebergs, then the 🐋 Grumpy Orca |
| 🌲 Snow Forest | Pine Path: a road through a wall of snowy pines; logs and rocks | Taiga Cabins: spruces, log cabins and lanterns at dusk | Bear Den: a dark forest at night with bats, then the 🐻❄️ Polar Bear |
| 🌻 Summer Lands | Summer Forest: a red dirt road between green pines under a blue sky; birds, logs and rocks | Flower Meadow: a sandy path through flowers, sunflowers and round trees | Crab Beach: a sandy road between the sea and palm trees, with crabs, then the 🦀 Giant Crab |
| 🌵 Desert Sands | Dune Run: golden sand, cacti and bones under the hot sun; rolling tumbleweeds | Pyramid Road: pyramids on the horizon, palms and obelisks | Scorpion Canyon: red rock mesas at sunset, then the 🦂 King Scorpion |
| ⛏️ Underground | Red Tunnel: rings of red rock rushing past in a deep tunnel; rocks, bats and stalactites | Icicle Hall: a glowing blue ice cave where icicles fall | Bat Lair: a lava cave with glowing embers, then the 🦇 Bat King |
| 🌌 Aurora Peak | Northern Lights: green and pink curtains of light over the snow | Glacier Dawn: tall ice spires in the pink light of sunrise | Yeti Summit: a night blizzard near the top, then the ❄️ Ice Yeti |
The road gets faster as you go. Each stage starts at 85% of its speed and speeds up twice ("SPEED UP!" and "FULL SPEED!") to 130% before the goal, and every stage starts a little faster than the one before. Each landscape has its own 8-bit tune: skating waltzes, a forest march and a mysterious cave theme, all composed for this game, plus a faster theme for the boss fights. After every stage the expedition map shows Pip walking on to the next station, with the stars you have earned and how far you are from the Aurora Igloo.
Obstacles, fish and flags
| On the road | What Pip does when you type its word | If it reaches Pip |
|---|---|---|
| Ice hole, crevasse, crack, open water | Jumps over it | Falls in and loses a heart |
| Fallen log, rock | Jumps over it | Trips and loses a heart |
| Tumbleweed, crab, bird | Throws a snowball and knocks it away | Gets bonked and loses a heart |
| Seal, orca fin, bat, icicle, snowball | Throws a snowball and knocks it away | Gets bonked and loses a heart |
| 🐟 Fish (one letter) | Catches it: +100 points. Every 5th fish gives one extra heart (up to four), or +250 points when your hearts are full | It swims away, no penalty |
| 🚩 Flag (one letter) | Collects it: +50 points | It is left behind, no penalty |
| ❤ Heart (a word, just before each boss) | Catches it: one extra heart, up to four | It floats away, no penalty |
Endless Expedition
When you want a pure speed test, choose Endless Expedition in the stage list. The road never ends, the area is chosen at random, and the speed starts at the lowest speed of your difficulty and rises by one word per minute every 20 seconds. Count your words and metres until Pip has lost his three hearts, and try to beat your record.
Stars, score and typing speed
| Result | Reward |
|---|---|
| Stage cleared with 3 hearts | ★★★ and the Clean Run badge on the first time |
| Stage cleared with 2 hearts | ★★ |
| Stage cleared with 1 heart | ★ |
| No hearts left | The stage starts again |
Score: every correct key is worth 10 points plus a streak bonus, a word without mistakes adds 5 points per letter, each obstacle cleared 20, each fish 100, each flag 50, each boss hit 150 and a beaten boss 1,000. Every heart left at the goal adds 200. Speed is measured in words per minute (WPM), with five correct keystrokes counted as one word, the standard used by typing tests. As a rough guide, 15–25 WPM is a beginner, around 40 WPM a typical office typist and 60 WPM or more is fast.
Badges and achievements
There are 25 badges to earn, for catching fish, jumping holes, beating bosses, typing fast and accurately, finishing every stage and going far in the Endless Expedition. Open the trophy button in the game to see your progress towards each one.
| Badge | How to earn it |
|---|---|
| 🐟 First Catch | Catch your first fish. |
| 🏁 Off We Go | Clear your first stage. |
| ⭐ Clean Run | Clear a stage without losing a heart. |
| ⛸️ Smooth Skater | Clear 10 stages without losing a heart. |
| 🎣 Full Net | Catch every fish and flag in a stage. |
| 🐠 Fish Feast | Catch 100 fish. |
| 🦘 Hop Hop Hop | Jump over 50 holes and crevasses. |
| 🦭 Walrus Tamer | Beat your first boss. |
| 👑 Aurora Champion | Beat the Ice Yeti on Aurora Peak. |
| 🛡️ Boss Hunter | Beat 15 bosses. |
| 🐢 Waddler | Clear a stage at 20 WPM or faster. |
| 🐧 Speedy Penguin | Clear a stage at 35 WPM or faster. |
| 🛷 Sled Racer | Clear a stage at 50 WPM or faster. |
| ⚡ Blizzard Fingers | Clear a stage at 70 WPM or faster. |
| 🔥 Hundred Keys | Type 100 correct keys in a row. |
| 🥉 Little Explorer | Clear all 21 Easy stages. |
| 🥈 Polar Explorer | Clear all 21 Medium stages. |
| 🥇 Legend of the Ice | Clear all 21 Hard stages. |
| 🌟 Star Gatherer | Collect 60 stars. |
| 💎 Star Keeper | Collect all 189 stars. |
| 📚 Word Explorer | Type 1,000 words. |
| 🧭 Long Expedition | Type 50 words in one Endless Expedition. |
| 🗺️ Five Kilometres | Travel 5 km in one Endless Expedition. |
| 💬 Wise Words | Type 25 expressions on Hard. |
| 🥋 Dojo Student | Earn a belt in the Typing Dojo. |
A short history of the penguin racers
Penguins and ice have a special place in video game history. In 1983 Konami released Antarctic Adventure for the MSX home computer: a penguin races across Antarctica from one research station to the next, seen from behind on a road that runs into the screen, jumping over crevasses and ice holes, dodging seals and grabbing fish and flags against the clock, to the tune of Émile Waldteufel's "The Skaters' Waltz". Its sequel Penguin Adventure followed on the MSX in 1986 and added new worlds such as the sea, forests and caves, bosses, a shop and several endings; it is often remembered as one of the first games Hideo Kojima, later famous for Metal Gear, worked on as an assistant director.
Penguin Trek is an original tribute to that era, written from scratch for Util.Ninja and not connected with Konami. It keeps the feel of those games, the road running into the screen, the bright colours, the REST meter, chiptune music and area bosses, adds rich modern landscapes full of penguins, whales, windmills, camels and cabins, and turns every jump into a typing exercise. The hero Pip, the artwork, the music and the sounds are all our own.
Why practise with the most frequent words?
A small number of words makes up a large part of everything we read and write. According to the Oxford English Corpus, the 100 most common English words make up about half of all written English. Words like the, and, you, that and have appear in almost every sentence you type, so typing them as quick, automatic movements pays off everywhere. Penguin Trek draws its words from a frequency list of about 2,700 common English words and 100 everyday expressions, and it asks for them under gentle time pressure, which is exactly how fluency is built.
Typing tips for a faster penguin
- Home row first. Rest your fingers on A S D F and J K L ;; the bumps on F and J let you find them without looking.
- Read the whole word. Look at the word, not the single letter, and let your fingers type it as one movement.
- Look ahead. As soon as a word is done, find the next gold frame. The earlier you start, the more time you have.
- Accuracy beats speed. A wrong key costs a heart, and a heart is worth more than a second.
- Catch the fish on the way. Single letters are quick points, and every five fish give you an extra heart; type them without breaking your rhythm.
- Use the opposite Shift key for capitals on Hard: right Shift for letters typed with the left hand, and the other way round.
- Keep your eyes on the screen. If you need help, glance at the on-screen keyboard guide instead of your hands.
- Short and often. A few stages every day build speed faster than one long session a week.
Frequently asked questions
Is Penguin Trek free?
Yes. Penguin Trek on Util.Ninja is completely free, with no sign-up, no download and no in-app purchases. It runs in your browser on computers, tablets and phones, and your stars, badges and records are saved automatically on your device.
How do I play Penguin Trek?
Pip the penguin runs along an icy road towards the horizon. Holes, crevasses, seals, logs, icicles and other obstacles come towards him, each with a word above it. Type the word before the obstacle reaches Pip and he jumps over it or knocks it away with a snowball. Fish and flags carry a single letter: type it to catch them for bonus points, and every five fish you catch turn into one extra heart. Reach the GOAL banner at the end of the road to clear the stage.
What happens when I make a mistake?
A wrong key costs one of Pip's three hearts, and so does an obstacle that reaches him before you finish its word. After a wrong key the on-screen keyboard briefly lights up the key you needed. When the last heart is gone, the stage starts again with the same words, so you can practise them.
What is the difference between Easy, Medium and Hard?
Easy uses short lowercase words and follows the key order of the Typing Dojo lessons, starting with the home row only. Medium uses the most common English words and a few everyday phrases. Hard uses longer, less common words and real expressions such as "How are you?" with capital letters and punctuation, and capitals count. The speed rises through the 21 stages of each difficulty: from about 10 to 20 words per minute on Easy, 18 to 32 on Medium and 28 to 46 on Hard.
How fast do I have to type?
The road moves at a speed set for each stage, so that the next obstacle arrives just in time if you type at the target speed of that stage. You can always see about two obstacles ahead, and you can start typing the next word as soon as you have finished the current one. Typing faster than the target gives you time to spare and a higher WPM.
Can I pause the game?
Yes. Press Esc or tap the pause button next to the stage name. The road stops, the music stops and nothing can hit Pip until you resume with Esc, Space, Enter or the Resume button. The game also pauses by itself when you switch to another tab or app, and from the pause menu you can restart the stage or pick another one.
How do I get more hearts?
You start every stage with three hearts. Every five fish you catch turn into one extra heart, and a floating heart with a word on it comes along just before each boss: type its word to catch it. You can hold up to four hearts; when they are full, five fish give 250 bonus points instead. When you clear a stage, your fish count towards the next heart and any fourth heart carry over to the next stage; if you finished with fewer than three hearts, the next stage starts again with three. Stars still count the hearts you lost, so extra hearts help you get through but never hide a mistake.
What are the bosses?
The third stage of every area ends with a boss: the Big Walrus, the Grumpy Orca, the Polar Bear, the Giant Crab, the King Scorpion, the Bat King and the Ice Yeti. Just before each boss a floating heart comes along with a word on it: type the word to catch the heart and get an extra life for the fight (up to four hearts). Stars still count the hearts you lost, so the extra heart helps you survive but never hides a mistake. The boss charges at Pip with a word above its head. Finish the word and Pip throws a snowball that knocks it back. Each boss takes four to eight hits, and on Hard many of its words are full expressions.
How are stars awarded?
Clear a stage with all three hearts for three stars, with two hearts for two stars and with one heart for one star. There are 63 stars in each difficulty and 189 in total.
How is my typing speed measured?
Speed is shown in words per minute (WPM). As in typing tests, every five correct keystrokes count as one word. The clock only runs while there is a word to type, so waiting for the next obstacle does not lower your speed. Accuracy is the share of your keystrokes that were correct.
What is the Endless Expedition?
An endless road with no goal. It starts at the lowest speed of the difficulty you choose and gets one word per minute faster every 20 seconds. It ends when Pip has lost his three hearts. Your best number of words, distance and score are saved for each difficulty.
Can I play on a phone or tablet?
Yes. On touch screens the game shows its own keyboard under the road, so the phone keyboard never covers the game. It works in portrait and in landscape. A Bluetooth or USB keyboard also works on tablets and phones.
Is this the Konami game Penguin Adventure?
No. Penguin Trek is an original game written from scratch for Util.Ninja and is not connected with Konami. It is a tribute to the penguin racing games of the 1980s home computers: the running-into-the-screen road, holes and crevasses, seals and fish, area bosses and a progress map. The hero Pip, the graphics, the music and the sounds are all our own, and the game is built around typing practice.
How does Penguin Trek work with the Typing Dojo?
The Typing Dojo on Util.Ninja teaches touch typing step by step, one pair of keys at a time. The first nine Easy stages of Penguin Trek use exactly the same order, and the letters on the fish and flags only use keys you have learned. Earning a belt in the Dojo also unlocks a badge here.
Do I need an account to keep my progress?
No. Stars, records, badges and settings are stored in your browser's local storage on this device. Clearing your browser data, or playing in a private window, starts you from scratch.